Directly use the backend implementation.
g_set_object (&GDK_WIN32_SURFACE (window)->cursor, win32_hcursor);
}
-static void
+void
gdk_device_virtual_query_state (GdkDevice *device,
GdkSurface *window,
GdkSurface **child_window,
{
GdkDeviceVirtual *virtual = GDK_DEVICE_VIRTUAL (device);
- _gdk_device_query_state (virtual->active_device,
- window, child_window,
- win_x, win_y,
- mask);
+ _gdk_device_win32_query_state (virtual->active_device,
+ window, child_window,
+ win_x, win_y,
+ mask);
}
static GdkGrabStatus
void _gdk_device_virtual_set_active (GdkDevice *device,
GdkDevice *new_active);
+void
+gdk_device_virtual_query_state (GdkDevice *device,
+ GdkSurface *window,
+ GdkSurface **child_window,
+ double *win_x,
+ double *win_y,
+ GdkModifierType *mask);
+
+
G_END_DECLS
#include "gdkdevice-win32.h"
#include "gdkwin32.h"
#include "gdkdisplay-win32.h"
+#include "gdkdevice-virtual.h"
+#include "gdkdevice-wintab.h"
G_DEFINE_TYPE (GdkDeviceWin32, gdk_device_win32, GDK_TYPE_DEVICE)
*mask = get_current_mask ();
}
+void
+_gdk_device_win32_query_state (GdkDevice *device,
+ GdkSurface *window,
+ GdkSurface **child_window,
+ double *win_x,
+ double *win_y,
+ GdkModifierType *mask)
+{
+ if (GDK_IS_DEVICE_VIRTUAL (device))
+ gdk_device_virtual_query_state (device, window, child_window, win_x, win_y, mask);
+ else if (GDK_IS_DEVICE_WINTAB (device))
+ gdk_device_wintab_query_state (device, window, child_window, win_x, win_y, mask);
+ else
+ gdk_device_win32_query_state (device, window, child_window, win_x, win_y, mask);
+}
+
static GdkGrabStatus
gdk_device_win32_grab (GdkDevice *device,
GdkSurface *window,
double *win_x,
double *win_y,
GdkModifierType *mask);
+void _gdk_device_win32_query_state (GdkDevice *device,
+ GdkSurface *surface,
+ GdkSurface **child_surface,
+ double *win_x,
+ double *win_y,
+ GdkModifierType *mask);
+
G_END_DECLS
{
}
-static void
+void
gdk_device_wintab_query_state (GdkDevice *device,
GdkSurface *window,
GdkSurface **child_window,
GdkDeviceClass *device_class = GDK_DEVICE_CLASS (klass);
device_class->set_surface_cursor = gdk_device_wintab_set_surface_cursor;
- device_class->query_state = gdk_device_wintab_query_state;
+ device_class->query_state = gdk_x11_device_xi2_query_state;
device_class->grab = gdk_device_wintab_grab;
device_class->ungrab = gdk_device_wintab_ungrab;
device_class->surface_at_position = gdk_device_wintab_surface_at_position;
double *x,
double *y);
+void
+gdk_device_wintab_query_state (GdkDevice *device,
+ GdkSurface *window,
+ GdkSurface **child_window,
+ double *win_x,
+ double *win_y,
+ GdkModifierType *mask);
+
G_END_DECLS
#endif /* __GDK_DEVICE_WINTAB_H__ */
#include "gdk/gdkdragprivate.h"
#include "gdkwin32dnd-private.h"
#include "gdkdisplay-win32.h"
+#include "gdkdevice-win32.h"
#include "gdkdeviceprivate.h"
#include "gdkhdataoutputstream-win32.h"
GDK_NOTE (DND, g_print ("_gdk_win32_surface_drag_begin\n"));
- _gdk_device_query_state (device, NULL, NULL, &px, &py, NULL);
+ _gdk_device_win32_query_state (device, NULL, NULL, &px, &py, NULL);
x_root = round (px + dx);
y_root = round (py + dy);
/* The state is not yet updated in the event, so we need
* to query it here.
*/
- _gdk_device_query_state (pointer, NULL, NULL, NULL, NULL, &state);
+ _gdk_device_win32_query_state (pointer, NULL, NULL, NULL, NULL, &state);
if (dx != 0 || dy != 0)
{